NewEngine is an easy to implement game runtime standard.
Games made for NewEngine are packaged as .NEA files (NewEngine Archive).
These archives contain everything a game needs including scripts, level data, sprites, tiles, and so on.
As NewEngine games are not standalone executables, a runtime implementing the NewEngine Standard is required to run them.
If you wish to develop or run NewEngine games, pick an implementation from the implementations page.
If you wish to create your own runtime using the NewEngine Standard, head to the Technical Specifications page.
Developing editors used to create NewEngine games is not standardized, although output must be NewEngine Standard compliant.